Good Entry - nadin's results

The best day trading platform to make every trade entry a Good Entry.

General Information

Platform: Code4rena

Start Date: 01/08/2023

Pot Size: $91,500 USDC

Total HM: 14

Participants: 80

Period: 6 days

Judge: gzeon

Total Solo HM: 6

Id: 269

League: ETH

Good Entry

Findings Distribution

Researcher Performance

Rank: 23/80

Findings: 1

Award: $482.48

🌟 Selected for report: 0

🚀 Solo Findings: 0

Findings Information

🌟 Selected for report: 3docSec

Also found by: R-Nemes, Vagner, auditsea, hassan-truscova, n1punp, nadin

Labels

bug
3 (High Risk)
satisfactory
upgraded by judge
edited-by-warden
duplicate-58

Awards

482.4792 USDC - $482.48

External Links

Lines of code

https://github.com/code-423n4/2023-08-goodentry/blob/71c0c0eca8af957202ccdbf5ce2f2a514ffe2e24/contracts/lib/FullMath.sol#L1-L126

Vulnerability details

Impact

The Fullmatch library being used in goodentry doesn't correctly handle the case when an intermediate value overflows 256 bits. This happens because an overflow is desired in this case but it's never reached.

Proof of Concept

  • In the TokenisableRange.sol contract look at the functions TokenisableRange.sol#deposit(), TokenisableRange.sol#returnExpectedBalanceWithoutFees() and TokenisableRange.sol#getTokenAmountsExcludingFees(): LiquidityAmounts.getAmountsForLiquidity is called to calculate and return the token0 and token1 values for a given amount of liquidity, the current pool price and the price at the tick boundary.
File: LiquidityAmounts.sol function getAmountsForLiquidity( uint160 sqrtRatioX96, uint160 sqrtRatioAX96, uint160 sqrtRatioBX96, uint128 liquidity ) internal pure returns (uint256 amount0, uint256 amount1) { if (sqrtRatioAX96 > sqrtRatioBX96) (sqrtRatioAX96, sqrtRatioBX96) = (sqrtRatioBX96, sqrtRatioAX96); if (sqrtRatioX96 < sqrtRatioAX96) { amount0 = getAmount0ForLiquidity( sqrtRatioAX96, sqrtRatioBX96, liquidity ); } else if (sqrtRatioX96 < sqrtRatioBX96) { amount0 = getAmount0ForLiquidity( sqrtRatioX96, sqrtRatioBX96, liquidity ); amount1 = getAmount1ForLiquidity( sqrtRatioAX96, sqrtRatioX96, liquidity ); } else { amount1 = getAmount1ForLiquidity( sqrtRatioAX96, sqrtRatioBX96, liquidity ); } } }
  • Where the functions getAmount0ForLiquidity() , getAmount0ForLiquidity() , getAmount1ForLiquidity() and getAmount1ForLiquidity() are called and the function FullMath.mulDiv is used to calculate the parameters.
  • The FullMath library which doesn't use an unchecked block:
pragma solidity ^0.8.4; /// @title Contains 512-bit math functions /// @notice Facilitates multiplication and division that can have overflow of an intermediate value without any loss of precision /// @dev Handles "phantom overflow" i.e., allows multiplication and division where an intermediate value overflows 256 bits library FullMath { /// @notice Calculates floor(a×b÷denominator) with full precision. Throws if result overflows a uint256 or denominator == 0 /// @param a The multiplicand /// @param b The multiplier /// @param denominator The divisor /// @return result The 256-bit result /// @dev Credit to Remco Bloemen under MIT license https://xn--2-umb.com/21/muldiv function mulDiv( uint256 a, uint256 b, uint256 denominator ) internal pure returns (uint256 result) { // 512-bit multiply [prod1 prod0] = a * b // Compute the product mod 2**256 and mod 2**256 - 1 // then use the Chinese Remainder Theorem to reconstruct // the 512 bit result. The result is stored in two 256 // variables such that product = prod1 * 2**256 + prod0 uint256 prod0; // Least significant 256 bits of the product uint256 prod1; // Most significant 256 bits of the product assembly { let mm := mulmod(a, b, not(0)) prod0 := mul(a, b) prod1 := sub(sub(mm, prod0), lt(mm, prod0)) } // Handle non-overflow cases, 256 by 256 division if (prod1 == 0) { require(denominator > 0); assembly { result := div(prod0, denominator) } return result; } // Make sure the result is less than 2**256. // Also prevents denominator == 0 require(denominator > prod1); /////////////////////////////////////////////// // 512 by 256 division. /////////////////////////////////////////////// // Make division exact by subtracting the remainder from [prod1 prod0] // Compute remainder using mulmod uint256 remainder; assembly { remainder := mulmod(a, b, denominator) } // Subtract 256 bit number from 512 bit number assembly { prod1 := sub(prod1, gt(remainder, prod0)) prod0 := sub(prod0, remainder) } // Factor powers of two out of denominator // Compute largest power of two divisor of denominator. // Always >= 1. // EDIT for 0.8 compatibility: // see: https://ethereum.stackexchange.com/questions/96642/unary-operator-cannot-be-applied-to-type-uint256 uint256 twos = denominator & (~denominator + 1); // Divide denominator by power of two assembly { denominator := div(denominator, twos) } // Divide [prod1 prod0] by the factors of two assembly { prod0 := div(prod0, twos) } // Shift in bits from prod1 into prod0. For this we need // to flip `twos` such that it is 2**256 / twos. // If twos is zero, then it becomes one assembly { twos := add(div(sub(0, twos), twos), 1) } prod0 |= prod1 * twos; // Invert denominator mod 2**256 // Now that denominator is an odd number, it has an inverse // modulo 2**256 such that denominator * inv = 1 mod 2**256. // Compute the inverse by starting with a seed that is correct // correct for four bits. That is, denominator * inv = 1 mod 2**4 uint256 inv = (3 * denominator) ^ 2; // Now use Newton-Raphson iteration to improve the precision. // Thanks to Hensel's lifting lemma, this also works in modular // arithmetic, doubling the correct bits in each step. inv *= 2 - denominator * inv; // inverse mod 2**8 inv *= 2 - denominator * inv; // inverse mod 2**16 inv *= 2 - denominator * inv; // inverse mod 2**32 inv *= 2 - denominator * inv; // inverse mod 2**64 inv *= 2 - denominator * inv; // inverse mod 2**128 inv *= 2 - denominator * inv; // inverse mod 2**256 // Because the division is now exact we can divide by multiplying // with the modular inverse of denominator. This will give us the // correct result modulo 2**256. Since the precoditions guarantee // that the outcome is less than 2**256, this is the final result. // We don't need to compute the high bits of the result and prod1 // is no longer required. result = prod0 * inv; return result; } /// @notice Calculates ceil(a×b÷denominator) with full precision. Throws if result overflows a uint256 or denominator == 0 /// @param a The multiplicand /// @param b The multiplier /// @param denominator The divisor /// @return result The 256-bit result function mulDivRoundingUp( uint256 a, uint256 b, uint256 denominator ) internal pure returns (uint256 result) { result = mulDiv(a, b, denominator); if (mulmod(a, b, denominator) > 0) { require(result < type(uint256).max); result++; } }
  • The FullMath library is currently used was designed in order to handle "phantom overflow" i.e., allows multiplication and division where an intermediate value overflows 256 bits.
  • This means that the original library can handle statements like : FullMath.mulDiv(type(uint256).max / 2, 3, 111)) .
  • This a feature of the library, as statements like this cannot be handled by solidity >0.8 directly as the execution will revert due to an overflow. Because the original library was created with solidity version <0.8.0 (which doesn't revert on overflows) this behaviour was allowed as the expected intermediatory overflow could be reached.
  • However, due to the fact that the FullMath Library was ported to solidity version ^0.8.4, which is >0.8, this operation would revert as the intermediate calculations would overflow, meaning that it can't handle those multiplication and division where an intermediate value overflows the 256 bits.
  • The fix is to mark the full body in an unchecked block, in order to leverage the fact that the original version was designed in order to allow the intermediate overflow.
  • A modified version of the original Fullmath library that uses unchecked blocks to handle the intended overflow, can be found in the 0.8 branch of the Uniswap v3-core repo.

Tools Used

Manual Review

  • It is advised to put the entire function bodies of mulDiv and mulDivRoundingUp in an unchecked block. A modified version of the original Fullmath library that uses unchecked blocks to handle the overflow, can be found in the 0.8 branch of the Uniswap v3-core repo.

Assessed type

Math

#0 - c4-pre-sort

2023-08-10T05:43:24Z

141345 marked the issue as duplicate of #58

#1 - c4-judge

2023-08-20T17:30:20Z

gzeon-c4 changed the severity to 3 (High Risk)

#2 - c4-judge

2023-08-20T17:30:30Z

gzeon-c4 marked the issue as satisfactory

AuditHub

A portfolio for auditors, a security profile for protocols, a hub for web3 security.

Built bymalatrax © 2024

Auditors

Browse

Contests

Browse

Get in touch

ContactTwitter