Platform: Code4rena
Start Date: 15/06/2022
Pot Size: $30,000 USDC
Total HM: 5
Participants: 55
Period: 3 days
Judge: Jack the Pug
Id: 138
League: ETH
Rank: 51/55
Findings: 1
Award: $39.19
🌟 Selected for report: 0
🚀 Solo Findings: 0
39.1939 USDC - $39.19
// Booleans are more expensive than uint256 or any type that takes up a full // word because each write operation emits an extra SLOAD to first read the // slot's contents, replace the bits taken up by the boolean, and then write // back. This is the compiler's defense against contract upgrades and // pointer aliasing, and it cannot be disabled. https://github.com/Badger-Finance/vested-aura/blob/a12c5c21ef08808a573a582f8fd259c33cf2e4e3/contracts/MyStrategy.sol#L23-L28
make constants internal to save gas saving 3 gas on not having to make it public
make constant imutable because its on deployment its cheaper to read and its saves 100 gas on read
make governance functions payable
Functions marked as payable are 24 gas cheaper than their counterpart (in non-payable functions, Solidity adds an extra check to ensure msg.value is zero). When users can't mistakenly send ETH to a function (as an example, when there's an onlyOwner modifier or alike), it is safe to mark it as payable Instances: Line:80,87,93,99,108,380
Reduce the size of error messages (Long revert Strings)
Shortening revert strings to fit in 32 bytes will decrease deployment time gas and will decrease runtime gas when the revert condition is met. Revert strings that are longer than 32 bytes require at least one additional mstore, along with additional overhead for computing memory offset, etc.
1 byte for character
https://github.com/Badger-Finance/vested-aura/blob/d504684e4f9b56660a9e6c6dfb839dcebac3c174/contracts/MyStrategy.sol#L186
Save gas by in for loop make i uninitiated instead of zero saving 3 gas
https://github.com/Badger-Finance/vested-aura/blob/d504684e4f9b56660a9e6c6dfb839dcebac3c174/contracts/MyStrategy.sol#L118
Lines:300,317
++i costs less gas compared to i++ or i += 1 ++i costs less gas compared to i++ or i += 1 for unsigned integer, as pre-increment is cheaper (about 5 gas per iteration). This statement is true even with the optimizer enabled. i++ increments i and returns the initial value of i. Which means: uint i = 1; i++; // == 1 but i == 2 But ++i returns the actual incremented value: uint i = 1; ++i; // == 2 and i == 2 too, so no need for a temporary variable In the first case, the compiler has to create a temporary variable (when used) for returning 1 instead of 2 Lines:300,317,118
#0 - GalloDaSballo
2022-06-19T01:06:18Z
True but we won't change the variables for governance values that will rarely if ever change
Disagree in lack of proof, it just saves the cost of the getters
Not true, if anything it costs more as the immutable functions are inlined at deploy time
Dude pls no
Ack
##Â make ++I instead of I++ Saves 5 gas