Platform: Code4rena
Start Date: 01/07/2022
Pot Size: $75,000 USDC
Total HM: 17
Participants: 105
Period: 7 days
Judge: Jack the Pug
Total Solo HM: 5
Id: 143
League: ETH
Rank: 71/105
Findings: 1
Award: $89.27
🌟 Selected for report: 0
🚀 Solo Findings: 0
🌟 Selected for report: IllIllI
Also found by: 0v3rf10w, 0x1f8b, 0x29A, 0xDjango, 0xNazgul, 0xNineDec, 0xdanial, 0xf15ers, Bnke0x0, Ch_301, Chandr, Chom, Funen, GimelSec, Hawkeye, JC, Kaiziron, Lambda, Meera, MiloTruck, Noah3o6, Picodes, ReyAdmirado, Rohan16, Sm4rty, TerrierLover, TomJ, Waze, _Adam, __141345__, asutorufos, aysha, berndartmueller, brgltd, cccz, codexploder, defsec, delfin454000, djxploit, durianSausage, fatherOfBlocks, hake, horsefacts, hubble, jayfromthe13th, joestakey, jonatascm, m_Rassska, oyc_109, pashov, rajatbeladiya, rbserver, robee, sach1r0, sahar, samruna, simon135, svskaushik, zzzitron
89.271 USDC - $89.27
IMPACT: Shadowing local variables is naming conventions found in two or more variables that are similar. Although they do not pose any immediate risk to the contract, incorrect usage of the variables is possible and can cause serious issues if the developer does not pay close attention. Reference: https://github.com/crytic/slither/wiki/Detector-Documentation#local-variable-shadowing
Mitigation: Rename the local variables that shadow another component.